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Recenly in computer science I have been working on blender. I have just figured out cloth simulations. I modeled a bed mainly using extrude, scale and the loop tool. After that I modeled a pillow using the same tools. Then I reasearched how to make a blanket. I used a side tab to give both the pillow and bed collision. I then added a plane, subdivided it, and then made it a cloth object. when the animation is played, the blanket falls down onto the bed, and conformes to it.


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